Graphic Design

Get Started

Graphic Design

Associate of Applied Science Degree (AAS)

Graduates of the Graphic Design program get to work when they leave us. We concentrate on skills for immediate entry into the job market. Our curriculum is strong on graphic design fundamentals, yet explores and adapts to emerging communication technologies. We pride ourselves in keeping our curriculum current with changes and developments on an annual basis.

Conceptual design and technical skill combine to produce a competitive portfolio. Instructors with industry experience lead students in consecutive integrated tracks of print design and interaction design, which includes but is not limited to, Web Design, UI/UX, Mobile Apps, and Motion. Problem solving, strategy development, and powerful use of typography and visuals achieve our communication solutions. Classes are organized in collegial work groups mirroring a professional studio environment. Design theory and practice, along with production using current computer software, prepare students for a graphic design career in print and interactive media.

Estimated Length of Completion

Degree Quarters Credits
Associate of Applied Science Degree (AAS) Full Time: 6
Part Time: Part Time Option Not Available
123.0

Program lengths are estimates, not guarantees. For the most current program information, please check with the program contact.

There are no entry requirements for this program

Students are strongly encouraged to meet with an advisor to discuss specific career goals and recommended coursework.


For current employment and wage estimates, please visit the following online resources and search for the relevant occupational term:

All costs are estimates and are not guarantees. For the most current program information, check with an adviser by calling (206) 934-4068. There are additional costs for books and supplies. Each student is responsible for the purchase of certain supplies and required tools before the instruction begins.

Equipment Fee associated with this program:

  • Laptop Computer : 1500.00 to 3000.00

First Year Class Schedule

  • Monday to Thursday - 9:00AM – 2:00PM and Fridays- 9:00AM – 2:00PM

  • MW or TTH - 2:00pm - 4:00pm Optional Lab hours

Second Year Class Schedule
  • Monday to Friday - 9:00AM – 2:00PM
  • Worker Friendly

    This program is offered at times and in formats that meet the needs of working adults. This includes:

    • Daytime
    • Courses offered between 8:00 AM and 4:00 PM

Coursework

Course Course ID Credits Availability

Explores the global history of visual communication and the graphic arts in media, commerce, and the social sphere. The field of graphic design, in particular, has continually evolved to align with and ultimately elevate the ever-changing landscape of technology and culture. Prereq: Successful completion of the program through preceding quarter.

DES 110 3.5

Introduces students to the terminology, process, and social context of graphic design. Students will utilize traditional image making techniques and learn the language of graphic design for building communication and presentation skills. Prereq: Acceptance into the Graphic Design program.

DES 131 3.5

Intro to the basic skills, concepts and techniques of successfully using the vector-based graphics program Adobe Illustrator. .

DES 145 3.5

Introduces principles of User Experience Design (UX), and skills required for front end development, specifically HTML and CSS. Students will be introduced to concepts such as user research, user testing, personas, and task flows while building responsive websites and learning how to use basic prototyping tools.

DES 151 3.5

Course provides students with authentic tasks and projects preparing them for real-world work demands encountered in their respective fields. Students work collaboratively in a project-based curriculum, exploring the role of communications in the context of New Media and society. Additional objectives of New Media are to develop skills that form the basis for future career work in the creative arts disciplines-all of which relate to general media-and to begin to establish professional contacts.

NME 110 6.0
Course Course ID Credits Availability

Learn basic principles of micro typography, including the anatomy of letters, adapting letter forms, letter and word spacing, line spacing, and simple hierarchy of text. Create expressive typography.

DES 121 3.5

Intro to color and its application to design, including the mechanics of light, the physiology of vision and the psychology of color. Study ways color is used in culture and methods designers employ in making their work effective.

DES 132 3.5

Intro to the basic skills, concepts and techniques of successfully using the page layout program Adobe InDesign.

DES 146 3.5

Continues the exploration of User Experience Design (UX), and skills required for front end development, specifically HTML and CSS. Students will be introduced to concepts such as Design Thinking, Design Systems, Empathy Maps, Customer Journey Maps, Prototyping tools, and SVG animation.

DES 152 3.5

This interdisciplinary SCCC Creative Academy course, second of a three-course series, brings together Graphic Design and Photography students to apply skills to complete integrative design assignments. Students are given authentic tasks and projects preparing them for real-world work demands encountered in their respective fields. Students work collaboratively in this project-based curriculum, exploring the role and interplay of design and communications in the context of New Media and society.

NME 120 6.0
Course Course ID Credits Availability

Focuses on using the grid for page construction. Explores page structure and hierarchy principles and grid systems.

DES 122 3.5

Intro to the basic skills, concepts and techniques of successfully using the pixel-based program Adobe Photoshop. Learn to color correct a photo using curves and levels, create a non-destructive work flow and select the correct tool for the job.

DES 147 3.5

Advanced principles of Web Design and User Experience Design, building on the core principles of the previous two quarters. Students will build complex websites with advanced techniques such as CSS Grid and Animated SVG, and explore additional prototyping tools such as Webflow, while exploring emerging technologies such as Augmented Reality and Voice Design.

DES 153 3.5

A hands-on exploration of design thinking and public speaking tools geared at helping students produce novel solutions, and present them effectively. Students will explore design thinking methodology, employ creativity tools, prompts, and sprints to become more agile and confident creative problem solvers.

DES 160 3.5

Credit range: 2 - 5
Total required work experience credits for DES 197: 3

Integrates educational studies with supervised work/internship experience. Provides individualized opportunities to apply graphic design knowledge and skills in the workplace. Includes developing work experience learning outcomes and monitoring achievement through self-evaluation and faculty and supervisor evaluations.

DES 197 3.0

This is the final of a three course series in which advanced techniques will be applied and explored. The course provides students from Design and Photography with authentic tasks and projects preparing them for real-world work demands encountered in their respective fields. Students work collaboratively in a project-based curriculum, exploring the role of communications in the context of New Media and society.

NME 130 6.0
Course Course ID Credits Availability

This course covers the history and design of packaging: three-dimensionality, marketing insights, innovations in technology. We look at consumption and how packaging communicates to consumers. Projects include, for example, soda bottles, folding box packages and a line of products, mocked up to a high standard of polish.

DES 230 4.0

Explore advertising, art direction and photo direction, emphasizing expressive, creative and collaborative problem solving. Develop further research skills. Learn techniques for creating engaging ads for a variety of media and targeting the right market with the right messages.

DES 231 4.0

Explores typographic rules, design principles, and grid formats for long documents as applied to print and screen-based media. Students research, strategize, and design long documents for both print medium and screen-based media. Prereq: Successful completion of the program through preceding quarter.

DES 232 4.0

Advanced principles of Interaction Design including eCommerce Websites, continued exploration of CSS Grid, prototyping tools, design thinking, design for the public good, social media strategies, and Content Management Systems (CMS) such as WordPress.

DES 251 4.0

First of three courses that expand current graphics design knowledge and skills through work on a major self-initiated design project. Emphasizes research and design process to reach a successful design solution.

DES 280 4.0
Course Course ID Credits Availability

Covers poster design as a form of visual communication. Emphasizes conceptual visual problem-solving for various audiences and outcomes. Solve various poster design problems with a variety of visual approaches, including typography, graphics, Illustration and/or photography.

DES 233 4.0

Design and produce a corporate identity system, including trademark or logo and applied graphics, for a mix of visual applications for a business. Covers research, mind-mapping, creative development, contemporary design approaches, and creating a complete system.

DES 234 4.0

Introduction to Motion Graphics and how it relates to Web design and development. Focus on using Adobe AfterEffects to create video and animation projects for web, TV, and Film.

DES 252 4.0

Explores graphic designs that are sensitive to human scale in built and natural environments, including way-finding systems, informational signs and symbols, exhibit design and ornamental solutions.

DES 270 4.0

Second of three courses that expand current graphics design knowledge and skills through work on a major self-initiated design project. Emphasizes research and design process to reach a successful design solution.

DES 281 4.0
Course Course ID Credits Availability

Design and install the SCCA Portfolio Show. Working in teams, explore creative options to the layout and navigation of the show. Include 2-D and 3-D display installation options, print and web portfolios displays, motion graphics, internal and external signage in the planning.

DES 235 4.0

Acquire work contracts with a client and apply design skills in exchange for a fair wage or equitable trade. Gain practical experience with pricing and negotiating fees, writing proposals and design briefs, organizing efficient timelines, managing workflows, and applying basic accounting and business practices.

DES 236 4.0

Final Capstone project which utilizes all skills acquired in the previous quarters along with public speaking and whiteboard interview practice and the production of their personal portfolio web site.

DES 253 4.0

Develop, design and prepare a portfolio that represents individual creativity and demonstrates skills for seeking employment in the Graphic Design field. Develop a personal business card and stationery.

DES 260 4.0

Third of three courses that expand current graphics design knowledge and skills through work on a major self-initiated design project. Emphasizes research and design process to reach a successful design solution.

DES 282 4.0